komencanto wrote:"Go to scene" still not working. I suppose to make it work I need to have at least 2 scenes, for example, "game" and "game over". Then during switching between them they will restart.
Just do Go to scene "nameofthecurrentscene"
Tried with 2 scenes - in Preview can see only one and message that in compiled game I'll go to another scene. So, no switching, no restarting.
Tried to compile the game - Player stuck between coins - can not collect them - moving away from them like from walls. In preview there is no such problem. Added condition to "move away": "If Player collide with wall" - the same problem.
Perhaps you should include your project file with your post so we can see what the problems are?
So, in GD command "wait 3 sec" or "pause 3 sec" consists from 2 lines: "Reset timer" where you want a pause and "Value of timer is >3" to tell that pause is 3 sec?[/quote][/quote]