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By Darkhog
#45337 So I'm making snake game. Unfortunately, I don't know how to make segments of snake follow it's head. Any tips?
By Glaydur
#45339 Is it gonna be grid based movement(like restricting to tiles) or just a free flowing movement? I have an idea if the snake is gonna be restricted to moving to tiles.
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By Darkhog
#45340 No, it is freeform snake. I'm trying my luck with physics automatism and joints but since tail segemnt is same object I don't know how I'm gonna get right segment connect to right one.
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By Darkhog
#45343 Thought of that, but how I would make GD consider only two segment objects with specific ID variable?
By Glaydur
#45345 Wow that's amazing! Thanks for this Victor! (Although I wasn't the one asking, I'm sure this will come useful for future projects :D )