CurrentTime function crash game

Hey, it’s me again with a new bug (sorry >.<)
Im using Gdevelop 5 beta 25
I wanted to save the time when the player first lunch the game, Im able to record hour, min, etc… when it’s about the day of the month, the game freeze at 100% and can’t start.
Based on the guide, it would be “mday” : prnt.sc/ijgsha
So Im using it like that : prntscr.com/ijh0ay
But then when I lunch a preview of the game, this is what happen ( with a screenshot of google console so might be easier to identify the problem for you I guess ) : prntscr.com/ijh0rx

I guess it’s fixed now, thanks! :slight_smile: