- Tue 5 Dec 2017, 08:00
Hi again Folks,
I have done some testing with Phone Gap Desktop, and when I create the standard hello world app and test it with Phone Gap App on my S5 there is no screen flicker then black screen.
This means there is something going wrong with the GDevelop build process that is different to Phone Gap. Even the built in platformer is doing it.
Given that I can see the screen of my app for four or five seconds whilst it flickers, it feels like a video memory buffer error. I have tried to limit the frame rate and put a low max frame rate on, all of the tweaks I have tried fail.
I have tried using the config.xml from the Phone Gap hello world demo and that fails as well.
I am at a bit of an end because if my builds with Phone Gap don't actually work on (my) real hardware, my confidence in GDevelop takes a bit of a hit.
I am willing to try any suggestions to try and fix this.