- Thu 6 Sep 2018, 12:16
I have just realized you are still using GD4. Wondering if do you plan to make this in 5 or 4?
In case it is going to be 4, you may want to consider that 4 is no longer developed, even if receive any contribution 4ian may not going to bother to compile/test and release. Also, GD5 is not 100% backward compatible. When i converted the GD4 examples to GD5 often it was not as simple as saving in json from GD4 because the json coming from GD4 did not open properly in GD5. Sprite data, Animation data, Collision mask data and Events didn't load properly in GD5 and needed to setup from scratch to get it working properly in GD5. And I think it is only going to getting worst as GD5 getting more and more features.... I guess what I'm trying to say is that I vote for doing this in GD5
But that is kind of a flat design in that game. It looks more complicated than it is.
Except it is isometric, things can move behind and in-front of staff. The complicated part is to make sure all the assets fit each other and the system. For the system could use layers or playing with Z order. It easy to do, but to make the art to fit the system and each other is something I personally find challenging. With the flat design I have in mind, we could create the look and feel of isometric view but it would be not isometric for real we could not move behind staff initially at least. This way we could use and mix even top down view and platformer assets to create an isometric look and feel without the trouble. I know it is not very nice but can turn it in to isometric at any point once the core gameplay is done and working and staff.... I'm not much of an artist, so I guess it would be interesting to know what others who could contribute with art think about it... It is down to the artist to make sure all the art fit each other and the system.
Where are all the people who needs help with GDevelop!
Yeah, I'm wondering too. I just offered to make a template for any kind of genre initially I proposed isometric RPG and I was asking for ideas and feedback, and except from 2 person no one really cared to comment. I was actually considering the very same thing you are, except I was thinking to write a documentation, kind of a book that would be included with the template, but since no one cared to reply I moved on...
Do not expect any feedback, even if you get some I recommend to do it because you want to do it and it is something you are interested in. Don't do it for "them". Honestly doesn't worth it! You know when you done it, share it then no one care to at least drop a thanks to you just doesn't worth it... Do it because you want it, the best case scenario if you actually need the staff you are doing and only share it for "them" to have it regardless if "they" need it or not... This is what I decided to do from now on and feels so much better